Advent of Ascension (Nevermine)

Mods
995,143 Downloads Last Updated: Apr 10, 2021 Game Version: 1.15.2

File Details

Filename AoA3-3.4.1-1.15.2.jar
Uploaded by Scimiguy
Uploaded Dec 15, 2020
Game Version 1.15.2
Size 75.57 MB
Downloads 1,119
MD5 78992663b3cdc94f6de5804447ef6d39
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.15 Versions
1.15.2

Changelog

Advent of Ascension 3 Changelog
(+: Added; -: Removed; *: Modified)

 

3.4.1 (Patch Update):
Entities:
* Made Overworld Traders despawn after an hour if not nametagged. (Github suggestion #2176)

 

Items:
* Fixed greed being able to be applied to crossbows. (Github issue #2174)

 

Blocks:
* Fixed illegitimate trophies being mined up as "Air". (Github issue #2162)

 

Recipes:
* Fixed Viral Crossbow's recipe requiring White Dye instead of Ink Sacs. (Github issue #2170)
* Fixed Exoplate Armour's recipe requiring White Dye instead of Ink Sacs. (Github issue #2170)
* Fixed trophy to gold trophy recipes allowing mix-and-match of different entities. (Github issue #2163)

 

Misc:
* Fixed an issue for turkish users which rendered the mod unplayable.
* Fixed XP Particles not appearing after hitting level 100.
* Fixed Logging, Foraging, and Extraction not giving loot or xp.
* Increased the spawn rate of Ruined Teleporter Frames.
* Fixed a typo in a few advancements. (Github issue #2167)
* Raised minimum Forge build to 31.2.27 to fix issues with energy projectiles.