Advent of Ascension (Nevermine)

Mods
1,007,624 Downloads Last Updated: May 13, 2021 Game Version: 1.15.2

File Details

Filename AoA3-3.3.5.jar
Uploaded by Scimiguy
Uploaded Aug 22, 2020
Game Version Forge
Size 84.87 MB
Downloads 14,139
MD5 a34233af8b395cf6c3ffb0be60b91cfd
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.12 Versions
1.12.2

Changelog

(+: Added; -: Removed; *: Modified)
 
3.3.5 (Patch Update):
Blocks:
* Changed Crystevia's plants to have the glass breaking sound.
* Fixed the Tentacle variant blocks rootating randomly when placed.
* Moved the Archaic Ladder drops into the Decoration Blocks creative tab. (Github issue #1815)
* Changed Decayed Glass to not be unbreakable. (Github suggestion #1807)
 
Items:
* Fixed Head Hunter instantly resetting cooldown on headshot. (Github issue #1794)
* Fixed thrown weapons applying their secondary effects even if the hit is unsuccessful.
 
Entities:
* Fixed Hive King stunting its spawn process if unloaded while still growing. (Github issue #1823)
 
Misc:
* Fixed Creep spawning infinitely from his altar.
* Fixed throwable weapons throwing an error & not a projectile when used as the last one in its stack. (Github issue #1801)
* Fixed Guns & Archerguns not destroying non-living entities. (Github issue #1814)
 
Textures:
* Changed the texture for Ghoul Staff.
* Fixed up some minor texture issues for various trader GUIs. (Github issue #1805)
* Updated the Shyre Archer and Naturalist Guis.
* Changed the texture for Balloon Bomber.
* Changed the texture for Bulb Cannon.
* Changed the texture for Flower Cannon.
* Changed the texture for Fungal Cannon.
* Changed the texture for Iro Cannon.
* Changed the texture for Water Balloon Bomber.

* Changed the texture for Wither Cannon.