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The Phage

The phage is everywhere. Destroy the portals unleashing it and save the world!

File Details

The Phage 1.03

  • B
  • Jan 17, 2022
  • 157.09 KB
  • 37
  • 1.18.1

File Name

thephage.zip

Supported Versions

  • 1.18.1

the changes to the loot tables were mainly done to keep certain aspects of minecraft rewarding. (raids, mansion) even when epic items like totem of everlasting life have been had. especially since spells of sealing and closing are so important. also since the story revolves around the pillagers it makes sense that even lowly crossbow pillagers should sometimes have emeralds now (the benefits of becoming stronger). the zoglin and vex  addition was mainly because the nether was lacking a good way to put a phage experience in that area. also farming pigs just got doubly dangerous! adding phage to the zombified piglins didnt really work so vexes it is (it was too game/fun destroying to fortresses and the nether in general... kinda like mansions except worse as zombified piglins are everywhere all the time)

 

lighting

Fixed a bug with light sources where they  would change flowing water in to source water blocks. they now do not work in flowing water.

Made light sources work in void_air and cave_air.

 

equipment

Adjusted the helmet of the lich further to stop getting regenerate messages from entities that aren't monsters.

 

spawning

Phantoms should now appear over portals twice as often.

Cooked and uncooked pork chops on the ground will sometimes reanimate in to zoglins!

 

creatures

Zombified piglins will now sometimes turn in to vexes

 

loot changes

 

adjusted evoker loot table to sometimes drop glowing items, junk items and books instead of the emerald. Also they always drop a spell (usually the common one)

adjusted vindicator loot table to sometimes drop glowing items, junk items and books instead of the emerald.

added pillager has loot 25% of the time now. (which is the same as the vindicators)