Skyland Challenge Datapack

Customization
382 Downloads Last Updated: Apr 08, 2018 Game Version: 1.13-Snapshot

This enables the Skyblock experience I personally always wanted. 

The Challenge is to find alternate ways to survive that work in the sky. But in the Original version by Noobcrew you are very limited in that regard and some essential items need to be placed in the world. Once lost they are forever gone.

Here the only hard requirements are some wood, stone and some water at hand to get started again.

The more you achieve, the easier it gets to generate more and different resources and you can focus more on getting creative with your builds.

The recipe Book and additional advancements try to provide some hints on how to proceed.

 

At the start a player can choose one of two starting islands. 'Casual' and 'Expert'

The Casual island offers some conveniences like dirt, grass, a tree, food and a bed to prevent phantoms to spawn.

The Expert island only hosts a pile of logs and stone each, two cauldrons filled with water and a grass block. It is the minimum to get started and generate everything over time. If you handle your resources mindful, you can even afford to die once or twice before getting your first lava bucket.

 

Casual

 

Expert

 

See the spoiler for a detailed list of changes/additions:

  • RECIPES
    • Crafting
      •  4 Clay Balls [shapeless]
        1 Bone Meal; 2 Gunpowder; 1 Gray Dye
      • 1 Coal Block [shaped]
        9 Charcoal
      • 2 Coal Ore [shaped]
        5 Coal; 4 Stone
      • 1 Coral Block [shaped]
        4 Coral Plant
      • 6 Coral Fan [shaped]
        6 Coral
      • 4 Coral [shaped]
        4 Bone Meal; 1 dye
      • 1 Diamond [shapeless]
        1 Diamond Tool or Armor Peace
      • 1 End Portal Frame [shaped]
        2 Emerald; 1 Ender Chest; 3 End Stone
      • 8 End Stone [shaped]
        8 Dead Coral Blocks (any variant); 1 Ender Pearl
      • 4 Iron Ore [shaped]
        5 Stone; 4 Iron Ingot
      • 2 Lapis Ore [shaped]
        5 Lapis Lazuli; 4 Stone
      • 1 Mycelium [shapeless]
        1 Gravel; 1 Mushroom Block; 1 Bone Meal
      • 1 Packed Ice [shaped]
        9 Ice
      • 3 red Sand [shapeless]
        1 Rose Red; 3 Sand
      • 2 Redstone Ore [ shaped]
        5 Redstone; 4 Stone
      • 2 Soul Sand [shapeless]
        1 (red)Sand; 1 Bone Meal; 1 Rotten Flesh; 1 Gunpowder; 1 Blaze Powder; 1 fermented Spider Eye; 1 Magma Creme; 1 Gold Nugget; 1 Coal
    • Smelting
      • Iron Nugget
        Iron Bucket
      • Lava Bucket
        Stone (20 min smelting time)
      • Sand
        Dirt
      • Dead Bush
        Sapling
  • ADVANCEMENTS

    • The first new advancement is located at the vanilla story tree.
      Build a simple (no redstone) cobble-gen and mine Cobble. The orientation doesn't matter. Though you can't stay above or below the generator.
      Achieving this opens the Skyland-tree.
    • The SkyLand Tree
      • SkyLand
        achieve "Braking Ground"
        • Godparent
          Breed Villagers
          • Where the heck is the off Switch?
            [hidden] Kill an Iron Golem
            • They don't feel Pain, right?
              have a full stack of iron ingots
        • Hard Worker
          Grind 10.000 Cobblestone from a cobble-gen.
        • Renewable Dirt!
          Learn the Recipe for Dirt
          • Wild Life
            Let a breedable animal spawn
            (also triggers when a chicken-jockey spawns)
          • Soil of the Corpse
            get netherrack (learn the recipe and make one)
            • Necromancy?
              place a carved pumpkin ontop of of two coal blocks.
              (limited to nether)
          • ssssSSSSapling!
            Get a sapling.
            Creepers drop all variations of them when they are killed by the player.
            • Facehugger?
              [hidden] get hit by a tree
  • LOOT
    (just additions and changes)
    • Mobs
      • Blaze
        • 0-8 Glowstone Dust
          + 0-4 with looting
          Chance 15/16
      • Creeper
        • Oak Sapling
          + 0-4 with looting
          chance 1/16
        • When killed by player:
          general chance: 0.025
          looting multiplier: 0.03
          • Spruce Sapling
            chance: 5/14
          • Birch Sapling
            chance: 5/14
          • Acacia Sapling
            chance: 2/14
          • Dark Oak Sapling
            chance: 1/14
          • Jungle Sapling
            chance: 1/14
      • Guardian
        • equivalent to elder Guardian (sponges)
      • Husk
        • When killed by player:
          general chance 0.03
          looting multiplier: 0.01
          • Cactus
            chance: 1/5
          • Pumpkin Seeds
            chance: 1/5
          • Melon Seeds
            chance 1/5
      • Witch
        • 0-8 Redstone
          + 0-6 with looting
          chance 1/6
        • When killed by player:
          general chance: 0.1
          looting multiplier: 0.01
          • 1-3 of:
            • 1-2 Sugar Cane
              + 0-1 with looting
              chance: 2/4
            • 1-2 Nether Wart
              + 0-1 with looting
              chance: 1/4
            • 0-1 Cocoa Beans
              + 0-1 with looting
              chance: 1/4
      • Zombie
        • When killed by player:
          general chance: 0.04
          looting multiplier: 0.01
          • Pumpkin Seeds
            chance: 1/10
          • Melon Seeds
            chance: 1/10
          • Vine
            chance: 1/10
          • Red Mushroom
            chance: 2/10
          • Brown Mushroom
            chance: 2/10
    • Fishing
      Chance for treasure increased to 10.5% with quality 4
      • Treasure
        • Lily Pad
          chance: 1/7
        • Kelp Top
          chance: 1/7
  • MECHANICS
    • Grinding Cobblestone grants XP
    • Zombie Pigman can spawn Blazes upon their death if killed by player.
    • Witches can spawn Illagers upon their death if killed by player.
    • Cobblestone can become Grave if not mined from a cobble-gen
    • Buldable Wither Skeletons (manually place a carved pumpkin ontop of 2 coal blocks)
    • Curing a Zombie Villager, that becomes a Nitwit converts a Nitwit to a Hippie that sells plants.
    • As first player that joins the world you can choose one of two starting islands

See a map with this pack built in

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