Example - Mob Spawning

Last Updated: May 1, 2016 Game Version: 1.9

215

Apr 30, 2016

Owner: joshiejack

This is a Progression Template and will only work in versions 0.5+

 

Template Type: Criteria
Description
A very simple example, that just spawns a random monster mob around the player, with a 10% chance every second.

 

Loading Templates

To start off testing this you will need to place this tab/criteria in the correct folder in your configuration folder. This will either be progression/templates/tab or progression/templates/criteria

 

If neither of these folders is created yet, you may need to create it yourself. Once in game, you can load criteria or tabs using a similiar method. If you are loading a criteria you will need to shift click the new button while in edit mode which will open up a menu, for you to select your criteria from. To load a tab simply alt click instead.

 

Once you have clicked this button, a menu with icons will appear, hovering over these icons will reveal the template name. You can then simply click on them to insert the template, if it's a tab it will be created, if it's criteria it will be added to your currently opened tab. Note: If you already have a tab or criteria with an existing id (aka the same) it will not be loaded