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Description
Description
Apply potion effects to all players permanently when they join. Customizable amplifiers for each potion effect. (Amplifier starts at 1 [not 0] in config)
Requested here: http://forums.bukkit.org/threads/permanent-speed.184687/
Enjoy! ^_^
Commands
none
Permissions
none
Default config.yml
Version 1.1
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# Enable debug info in console
debug-mode: false
# Enable colors in console output
color-logs: true
# Effects ALL players will get on Join
effects:
#- ABSORPTION: 1 # Increases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds.
#- BLINDNESS: 1 # Blinds an entity.
#- CONFUSION: 1 # Warps vision on the client.
#- DAMAGE_RESISTANCE: 1 # Decreases damage dealt to an entity.
#- FAST_DIGGING: 1 # Increases dig speed.
#- FIRE_RESISTANCE: 1 # Stops fire damage.
#- HEAL: 1 # Heals an entity.
#- HARM: 1 # Hurts an entity.
#- HEALTH_BOOST: 1 # Increases the maximum health of an entity.
#- HUNGER: 1 # Increases hunger.
#- INCREASE_DAMAGE: 1 # Increases damage dealt.
#- INVISIBILITY: 1 # Grants invisibility.
#- JUMP: 1 # Increases jump height.
#- NIGHT_VISION: 1 # Allows an entity to see in the dark.
#- POISON: 1 # Deals damage to an entity over time.
#- REGENERATION: 1 # Regenerates health.
#- SATURATION: 1 # Increases the food level of an entity each tick.
#- SLOW: 1 # Decreases movement speed.
#- SLOW_DIGGING: 1 # Decreases dig speed.
#- SPEED: 1 # Increases movement speed.
#- WATER_BREATHING: 1 # Allows breathing underwater.
#- WEAKNESS: 1 # Decreases damage dealt by an entity.
#- WITHER: 1 # Deals damage to an entity over time and gives the health to the shooter.
# Worlds that these effects will NOT be applied
disabled-worlds:
- world_nether
- world_the_end
Metrics
Metric support has been removed.
Jenkins
New jenkins server will be set up soon.