Magic

Bukkit Plugins
163,828 Downloads Last Updated: Jul 29, 2022 Game Version: 1.19.1   +13

File Details

Filename Magic-10.8.jar
Uploaded by elBukkit
Uploaded Jun 11, 2022
Game Version 1.19   +12
Size 4.65 MB
Downloads 1,027
MD5 e523486cfd041911f378daac41012d85
Supported Bukkit Versions
1.19
1.18.2
1.18.1
1.18
1.17
1.16
1.15
1.14
1.13
1.12
1.11
1.10
1.9

Changelog

10.8

1.19 Support

  • As always, there may be bugs. Proceed with caution, for now.

Additions

  • Add toggle_icon wand action, for making wands with toggleable icons that have no spell inventory
  • Add pickup_delay option for dropped item entities, can be set to "infinite"
  • Add relative_location_offset parameter to Entity/ArmorStand Projectile action
  • Add timeout parameter to all Check actions, to wait a certain amount of time, repeating the check
  • Add CheckChatClick action, which can send a message to a player and then react to a click
  • Add CheckBedrockForm action, which can show Bedrock (via Geyser) players a two-button form and react to responses
  • Add same_block: true option to Teleport action, to allow teleporting less than one block. This is normally disallowed to prevent glitching through panes and iron bars
  • Add use_target parameter to CheckRequirements action, to make it easier to check target requirements
  • Add icon wand mode, meant to be used with the toggle_icon action, prevents icon toggling on activate
  • Add uuid option to attribute configurations
  • Add crash_destroyed effects block to RideEntity action
  • Add hookshot wand, model courtesy of Atrelyu
  • Add target_no_damage_ticks: false option to spells, to ignore targets that are invincible due to vanilla recently-damaged protection
  • Add pickup_delay parameter to ThrowItem action
  • Add source_yaw parameter to ChangeContext action
  • Add new ArmorStandProjectile options: reactivate_wandactive_wand
  • Add use_active_icon: false option to wands, to make active icons completely manual, similar to mode: icon
  • Add dismount_height option to RideEntity and MountArmorStand actions

Changes

  • Bring back Regenerate and SuperRegenerate, Conduit path. These now use a world copy (like Backup/Repair) since chunk regeneration is no longer supported
  • The Gather spell has been changed, the friend system is gone and it now uses chat links and Bedrock forms
  • A wand without a path assigned will now always have a spell inventory (if using inventory mode)
  • Custom Recall markers will now use the look direction that was set when creating the marker marker_maintain_direction: true can be used for old behavior
  • Recall changed to use shift-click to save markers, rather than aiming down
  • Broomsticks will not let you dismount them until you are near the ground

Fixes

  • Fix issues teleporting to locations on half-blocks (slabs)
  • Fix integration with pre-v5 MythicMobs