Essentials

Bukkit Plugins
10,287,938 Downloads Last Updated: Jul 26, 2015 Game Version: CB 1.7.2-R0.3

File Details

Filename Essentials.zip
Uploaded by Khobbit
Uploaded Oct 23, 2011
Game Version CB 1337
Size 1,015.56 KB
Downloads 28,669
MD5 83ba778fe86456a7539e52be7ceea009
Supported Bukkit Versions
CB 1337
CB 1317

Changelog

Change Log:
  • Fix Test
  • Use of lomboks delegate on player wrapping
  • CB#1337
    B#953
  • Moved all config options to new Settings classes
  • Updated german translation by HDS
  • Test if objects can be read from yaml in the original sort
  • Correctly fix the N/S direction
  • New storage system for settings (WIP)
  • Replacing martyr with Pircbot 1.5
  • EssentialsUpdate WIP
  • Minor fixes. Basic testing shows all works.
  • Made a concerted effort to change the messages.properties in the various languages
    to the new format for weather.
    - Incidently, there was an error in the _da translation - the message for the key
    weatherSun did not have a "in your world" clause. This is added with the "your
    world" clause changed, like it is everywhere.
  • Made a couple commands available for the console (ones that make sense to be able to
    access from the command line).
  • Save the ban reason, not the command name.
  • Removing debugging.
  • More debugging
  • Adding a debug note.
  • Moving apikey outside main file.
    Keep the actual key in local repo ;)
  • Made a silly little upload script, for uploading things to dev bukkit.
  • Merge remote branch 'remotes/ess/groupmanager' into essmaster
  • Added data.save.hours setting to config. This allow control over how
    long backups are retained.
  • Simplified config.yml while retaining backwards compatibility.
  • Fixed reading world mirrors from the config.
  • Added a config setting - bukkit_perms_override: false
    Enable to allow default Bukkit based permissions to remain enabled,
    unless directly negated within GroupManager.
  • v 1.4:
    - Updated for Bukkits new YamlConfiguration.
    - Cleared remaining Cast errors cause by object cloning.