Lumenix Shader Ultra v1.3 Changelog
- Richer sky colors with deeper blues and more vibrant golden hour
- Stronger sun god rays and sharper sun disc at sunrise/sunset
- Cinematic split-toning in color grading (warm highlights, cool shadows)
- Higher saturation and contrast for a more vivid world
- Unique volumetric fog per biome (jungle haze, nether hellfire, deep dark void, etc.)
- Brighter ambient light with improved shadow fill
- Emissive blocks (torches, glowstone) now glow more naturally
- More realistic water waves using golden-angle direction
- Richer aqua water color with improved chlorophyll
- Softer atmospheric scattering for cleaner mountain air