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Ultra Leveling RPG: Mob Slayer Evolution [Achievement Friendly]

Level up by killing mobs.

File Details

Mob Slayer Evolution 1.4.4.mcaddon

  • R
  • Feb 19, 2026
  • 772.23 KB
  • 1.4K
  • 26.0+8

File Name

Mob Slayer Evolution.mcaddon

Supported Versions

  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120

Ultra Leveling RPG: Mob Slayer Evolution

​This script implements a High-Performance RPG Progression System for Minecraft Bedrock Edition (Script API), focused on immersion, dynamic balancing, and data persistence.

​🛠️ Key Features

​Dynamic Experience System (XP):

​Customized XP table for over 80 entities, including bosses like the Ender Dragon and Warden.

​Progressive level curve calculation (Level \times 100) to ensure constant challenge.

​Attribute Evolution via Effects:

​Automatic application of 12 types of buffs (Strength, Resistance, Speed, etc.) that scale according to the player's level.

​"Instant Health" system upon leveling up to reward combat progress.

​Initial Item Management (Randomized Kits):

​Intelligent equipment distribution divided by categories: Swords/Weapons, Armor, Food, and Projectiles.

​Randomized logic to ensure every journey begins uniquely. ​ User Interface (HUD):

​Visual progress bar rendered directly on the Action Bar, displaying current level, accumulated XP, and a dynamic filling bar.

​Persistence & Optimization:

​Utilization of DynamicProperties to permanently save player progress (XP, Level, and Kit Status) within the world.

​Full integration with translation files (.lang), allowing multi-language support and message personalization via rawtext.

​Environment control with automatic deactivation of command logs for a clean and professional chat experience.

​🧬 Technical Details

​The code was developed using the @minecraft/server API, prioritizing event-driven logic (afterEvents) to reduce server processing impact and ensure compatibility with the latest game versions.