The most advanced and by far most stable lobby mod with perfect additions for your LethalCompany adventure. Including nearly perfectly synched late joining into lobbies. Includes cosmetics compability. Fully configurable in-game with preset support.
- 1.0K
- Jul 10, 2024
- Jun 13, 2024
- 26.79 MB
- 0.50.0
Synced voice mimicking for all enemies, with a focus on features for masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul, but is not a drop-in replacement. Please look over the FAQ and config options to enable/disable the features you want.
- 183
- Jun 17, 2024
- Jun 13, 2024
- 4.55 MB
- 0.40.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
- 99
- Aug 19, 2024
- Jun 10, 2024
- 146.98 KB
- 0.50.0
This is a collection of all of Wesley's moons.
- 67
- Jun 16, 2024
- Jun 16, 2024
- 910.18 MB
- 0.40.0
Completely configurable Terminal expansion mod! 40+ new commands, 6+ new features, QoL fixes, customization, and much more
- 24
- Sep 5, 2024
- Sep 5, 2024
- 8.14 MB
- 0.50.0
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
- 33
- Jun 13, 2024
- Jun 13, 2024
- 282.85 KB
- 0.50.0
Makes it possible to modify the battery capacity of the simple and pro flashlight or to disable their battery consumption completely. Customizable.
- 9
- Sep 25, 2024
- Sep 25, 2024
- 3.39 KB
- 0.50.0
Increase the View Distance. Now with an added slider in the Settings menu.
- 34
- Jun 18, 2024
- Jun 14, 2024
- 113.76 KB
- 0.50.0
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
- 9
- Sep 5, 2024
- Sep 5, 2024
- 65.75 KB
- 0.50.0
A mod for controlling the game's weather system.
- 28
- Jun 27, 2024
- Jun 27, 2024
- 32.70 KB
- 0.50.0
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
- 21
- Jun 22, 2024
- Jun 22, 2024
- 133.19 MB
- 0.50.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
- 14
- Jun 22, 2024
- Jun 22, 2024
- 92.61 KB
- 0.50.0