File Details
random dino scaler-windows 5.zip
- R
- May 14, 2024
- 206.63 KB
- 2.6K
- 1.0
File Name
random dino scaler-windows 5.zip
Supported Versions
- 1.0
__**Upcoming Changes:**__
- __Admin Abilities__
- **Radial Wheel**: Ability to manually override the scale of the selected dino setting it to either no-scale or a specific scale
- **Reset Dino Scaling**: Ability to manually execute a refresh of all dinos (tamed included) scaling... So that if you change the scaling you can rescale easily
- __Ini Changes/Additions__
- **AdminOverrideMinMaxScaling**: True/False option to allow admins to bypass the min/max scaling set in place by server. Hard bottom of 0.1x scale so you don't have random 0.0x dinos running around
- **UseScaleText => UseScaleHUDText**: In light of adding the ability to have the scale in the dinos name instead of just the hud, you will have the ability to toggle both or none or just one
- **UseScaleNameText**: Ability to see the scaling in the dinos name.
- **LargeDinoMoveSpeedScale**: A percentage value which if kept below 1.0 will decrease the speed of the dino if it's scaled above 1.0. **Default**: 50% reduction
- **SmallDinoMoveSpeedScale**: A percentage value which if kept Above 1.0 will Increase the speed of the dino if it's scaled below 1.0. **Default**: 50% increase
- **UseDinoSpeedScale**: True/False option enable or disable the ability to effect dino speed by scale
- __General Changes/Additions__
- **Dino Version Control**: This will allow me to debug any future issues going forward.
- __Visual Changes/options__
- **HUD Scaling Option**: Toggle option to Add/remove the scaling in the name.
- __Scaling Effects__
- **Run/Walk Speed**: Based on the dinos scale, it will move faster for smaller dinos and slower for bigger dinos
- **Dino Attack Range/Radius**: Fixed the issues of large dinos not being able to deal damage.
- **Dino landing radius**: Larger dinos would have issues finding a place to land due to their larger size and mesh collision issues with the surface of the ground.
- **Attack Speed**: Based on the dinos scale, it will attack faster for smaller dinos and slower for bigger dinos
__**INI Additions:**__
```
UseScaleHUDText=True
AdminOverrideMinMaxScaling=False
UseScaleNameText=True
LargeDinoMoveSpeedScale=0.5
SmallDinoMoveSpeedScale=1.5
UseDinoSpeedScale=True
```

