File Details
dino depot-windowsserver 176.zip
- R
- May 18, 2026
- 2.03 MB
- 33.4K
- 1.0
File Name
dino depot-windowsserver 176.zip
Supported Versions
- 1.0
Highlights:
DD is leaner than ever with a new sprinkle of QoL.
Changelog:
- Fixed helper buff occasionally entering a "ghost" state.
- Fixed dinoball release sometimes failing on quick throws.
- Fixed passive production consumption not blocking production when failing to consume.
- Fixed alternate items not producing.
- Fixed traits being added before removed when using the Alter Genes feature.
- Fixed picking up caches in singleplayer.
- Converted remaining mod logic to soft references and deferred casting which should improve performance on low end devices.
- Dinoballs no longer record a hard reference during capture.
- DD Buff is now hidden from HUD.
- Mating auto-stop on terminal full is now tied to auto-capture being enabled.
- Added `cheat ScriptCommand ClearDinoDataCache` to clear internal dino info caches
- Added mechanisms to internally cache dino info so as to avoid loading a dino's class and all it references each time we need an icon/name/etc...
- Fixed Depot Terminal custom inventory description only showing when looking directly at a terminal.
- Fixed a bug where no settings under `Weapons` would get saved when editing in-game.
- Kill-in-ball now accounts for global XP Multiplier when determining XP to reward for a kill.
- Fixed a bug where placing an engram or blueprint of a Dinoball on your hotbar could count the engram/bp as a valid destination for capture. Absolute animals.
- Added `KillDinoXpType=[0,1,2,3,4]` config option.
- Kill-in-ball functions now derive xp multipliers from the `KillDinoXpType` config option.
- "Kill All" from a terminal now surfaces filtering options.
Config Options:
- `KillDinoXpType=2` where the integer is index matched to one of `Generic`, `Kill`, `TamedKill`, `UnclaimedKill`, or `WildKill`

