| Curse Mod / |
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Jul 24, 2012 |
| Getting Started |
Acenth |
Acenth |
Jul 20, 2012 |
| Scripting Information |
Acenth |
Acenth |
Jul 24, 2012 |
| Getting Started with The Secret World Mods |
Acenth |
Acenth |
Jul 09, 2012 |
| The Secret World’s User Interface is powered by Scaleform GFx 4, which is Flash-based. Funcom has provided the source code for all of the game’s User Interface to make it easy to modify. To create mods for The Secret World, you need a Flash IDE, the one we’ll be using in this guide is Adobe Flash Professional, part of the Creative Suite. If you don’t have a copy, you can download a 30 day free trial from adobe.com Once you have Flash Professional installed, you’re ready to start creating... |
| Knowledge Base / |
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Feb 01, 2013 |
| Admin/ |
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Aug 10, 2012 |
| How to Approve Projects and Files |
ckknight |
ckknight |
Jul 12, 2011 |
| Staff Listing |
Ackis |
prencher |
Aug 10, 2012 |
| Common Issues FAQ |
Ackis |
Ackis |
Jul 12, 2011 |
| CurseForge FAQ |
Zyuu |
Ackis |
Jul 12, 2011 |
| Markup Types |
Kaelten |
prencher |
Jul 02, 2012 |
| Policy/ |
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Sep 25, 2012 |
| Abandoned and Inactive Projects |
Kaelten |
Torhal |
Sep 25, 2012 |
| Drama |
Kaelten |
Kaelten |
Jul 12, 2011 |
| Executable Files |
Ackis |
Ackis |
Jul 12, 2011 |
| Project Acceptance Policy |
ckknight |
Ackis |
Aug 01, 2012 |
| Projects/ |
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Dec 04, 2011 |
| File Statuses |
Ackis |
Ackis |
Dec 04, 2011 |
| Store/ |
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Feb 01, 2013 |
| Author Reward Points |
Ackis |
wishfire |
Feb 01, 2013 |
| Domestic Taxes |
Kaelten |
Kaelten |
Aug 27, 2012 |
| International Taxes |
Ackis |
Ackis |
Jul 12, 2011 |
| Tax Information |
Ackis |
Kaelten |
Aug 27, 2012 |
| Trinium Changelog |
prencher |
prencher |
Apr 28, 2012 |
| Projects / |
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Apr 12, 2013 |
| .docmeta file |
ckknight |
prencher |
Jul 15, 2012 |
| .pkgmeta file |
ckknight |
Arrowmaster |
Dec 06, 2011 |
| Changing Descriptions |
ckknight |
ckknight |
Jul 12, 2011 |
| Cloning |
ckknight |
ckknight |
Jul 12, 2011 |
| Encodings, or: Validating UTF8 |
anmoch |
ckknight |
Jul 12, 2011 |
| Getting started with Project Management |
Zyuu |
ckknight |
Jul 12, 2011 |
| How to file tickets |
ckknight |
ckknight |
Jul 12, 2011 |
| Library Setup |
Ackis |
Ackis |
Jul 12, 2011 |
| Localizing your project |
ckknight |
Torhal |
Nov 08, 2011 |
| Packaging an Addon |
Xinhuan |
Torhal |
Apr 12, 2013 |
| Reclaiming your abandoned or inactive project |
Ackis |
Torhal |
Oct 16, 2011 |
| Uploading through a script |
ckknight |
ckknight |
Jul 12, 2011 |
| What to do after creating a project |
ckknight |
Torhal |
Jul 12, 2011 |
| Repositories / |
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Jul 12, 2011 |
| Convert SVN to GIT |
Ackis |
anmoch |
Jul 12, 2011 |
| How to use TortoiseSVN over SSH in 3½ easy steps |
Snago |
ckknight |
Jul 12, 2011 |
| Repository FAQ |
ckknight |
Xinhuan |
Jul 12, 2011 |
| Repository keyword substitutions |
ckknight |
Xinhuan |
Jul 12, 2011 |
| SSH Public Keys |
ckknight |
ckknight |
Jul 12, 2011 |
| Why use Revision Control? |
ckknight |
anmoch |
Jul 12, 2011 |
| Resources for new Authors |
Ackis |
Ackis |
Dec 10, 2011 |
| Introduction A common question that gets asked is "where can I start to learn to code?" This is a knowledge base article which will attempt to help with this. The first question you should ask yourself is what is Lua? Lua is a powerful light-weight programming language designed for extending applications. It is often used as a configuration language. Lua is not an acronym. It is the Portuguese word for "moon". Where can I go for help? After reading through these resources, if you still need... |
| Rift Addon Documentation |
sanktanglia |
sanktanglia |
Jun 07, 2011 |
| 22:03:27: Noncombat logging enabled 22:03:33: Unknown command: dumpdetail (try '/help') 22:03:35: Basic globals: 22:03:35: Development.Documentation 22:03:35: Provide documentation on items in the addon environment. Called with no parameters, it returns a table listing all documentation. Can provide both human-readable and computer-readable documentation. 22:03:35: documentables = Development.Documentation() -- table <- void 22:03:35: documentation = Development.Documentation(item) -- string... |