Everything works fine in the beginning, no errors when booting the server up. I execute a few commands like "help" and "list" from the console, still standing, no errors, however, when I log in as a Minecraft player, Raevox in this case, and try to execute "/list" command, I get an internal server error in the Minecraft chat box instead of the list of players and my console gets flooded with errors, here's the server log: http://pastebin.com/gnSvDZdv
I have tried removing all the plugins except PermissionsEX, Permissions, ModifyWorld, and ChatManager to see if I am having a plugin compatibility issue, but sadly, I still get an error when I execute commands as a player. Here is my permissions.yml file:
groups: Criminal: default: false info: prefix: '&8[Criminal]&6' suffix: '&f' build: false inheritance: null permissions: null Builder: default: true info: prefix: '&b[Builder]&6' suffix: '&f' build: true inheritance: null permissions: - mineconomy.account.have - mineconomy.balance.check - mineconomy.balance.pay - mineconomy.help - worldguard.region.claim - worldedit.selection.* - worldedit.selection.expand - worldedit.selection.contract - worldguard.region.addmember.own.* - worldguard.region.removemember.own.* - worldguard.notify - multiverse.portal.access.* - multiverse.access.* - multiverse.teleport.self.* - commandbook.spawn - commandbook.say.* - commandbook.msg - commandbook.clear - commandbook.whereami.* - commandbook.who - commandbook.motd - commandbook.rules - commandbook.time.check - commandbook.biome.* - commandbook.gamemode.change - commandbook.home.teleport - commandbook.home.set - lockette.user.create.* - PlayerStatus.afk - mchat.coloredchat - mchat.me - mchat.afk - mchat.who - mchat.list - mchat.pm.* - mywarp.warp.basic.warp - mywarp.warp.sign.warp - modifyworld.* - -modifyworld.bucket.empty.water|lava - -modifyworld.blocks.place.bedrock|tnt|obsidian - -modifyworld.items.drop.* Member: default: false info: prefix: '&a[Member]&6' suffix: '&f' build: true inheritance: - Builder permissions: null Adv.Builder: default: false info: prefix: '&3[A. Build.]&6' suffix: '&f' build: true inheritance: - Member permissions: - worldedit.selection.* - worldguard.god - nocheat.checks.moving - modifyworld.bucket.empty.water - modifyworld.blocks.place.obsidian Pro.Builder: default: false info: prefix: '&9[P. Build.]&6' suffix: '&f' build: true inheritance: - Adv. Builder permissions: - PlayerStatus.dnd - modifyworld.bucket.empty.lava - modifyworld.blocks.place.bedrock Master Builder: default: false info: prefix: '&5[M. Build.]&6' build: true inheritance: - Pro. Builder premissions: - worldedit.history.* - worldedit.navigation.* - worldedit.region.walls - worldedit.region.faces - worldedit.region.replace - worldedit.region.set - worldedit.region.stack - worldedit.selection.* - worldedit.wand - worldedit.analysis.* - worldedit.tool.info - worldedit.clipboard.copy - worldedit.clipboard.paste - worldedit.clipboard.rotate - worldedit.clipboard.flip - worldedit.clipboard.clear - worldedit.generation.sphere - worldedit.generation.cylinder - worldedit.brush.sphere Supporter: default: false info: prefix: '&e[S]&6' suffix: '&f' build: true inheritance: - Builder permissions: - worldguard.god - nocheat.checks.moving - modifyworld.bucket.empty.water - modifyworld.blocks.place.obsidian - modifyworld.bucket.empty.lava - simplereserve.enter.full VIP: default: false info: prefix: '&6[VIP]&6' suffix: '&f' build: true inheritance: - Supporter premissions: - PlayerStatus.dnd - commandbook.teleport VIP+: default: false info: prefix: '&2[VIP+]&6' suffix: '&f' build: true inheritance: - VIP permissions: - PlayerStatus.nochat Elite: default: false info: prefix: '&1[Elite]&6' suffix: '&f' build: true inheritance: - VIP+ permissions: null Officer: default: false info: prefix: '&4[Officer]&6' suffix: '&f' build: true inheritance: - Adv. Builder permissions: - commandbook.kick - commandbook.mute - commandbook.teleport.* - commandbook.whois - PlayerStatus.dnd - PlayerStatus.nochat - PlayerStatus.ignore - figadmin.kick - mchat.bypass.* Moderator: default: false info: prefix: '&4[Mod]&6' suffix: '&f' build: true inheritance: - Officer - Master Builder permissions: - commandbook.bans.* - -commandbook.bans.exempt.* - spamguard.unban - worldedit.clipboard.cut - commandbook.home.* - figadmin.tempban - figadmin.ban - figadmin.unban - figadmin.checkban - figadmin.kick - figadmin.warn - nocheat.chatlog - lockette.admin.snoop - lockette.admin.bypass - lockette.admin.break Admin: default: false info: prefix: '&4[Admin]&6' suffix: '&f' build: true inheritance: null permissions: - '*' Owner: default: false info: prefix: '&4[Owner]&6' suffix: '&f' build: true inheritance: null permissions: - '*' users: Raevox: permissions: group: - Admin




- Reply
- #103
schizo Sun, 11 Sep 2011 18:45:12Joschasa,
I've really missed EG and your fork works great! Why don't you take over the project officially?
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- #102
wldf Sat, 30 Jul 2011 18:40:31@Joschasa: Go
Thanks for your work.
- Reply
- #101
Joschasa Thu, 30 Jun 2011 13:16:01Im also trying to keep this addon running. If you want to test this or help developing or something, its hosted at github, so everybody can view/dl/fork/pullrequest/open issues/...
https://github.com/Joschasa/Elitist-Group
- Reply
- #100
Klypyon Wed, 27 Apr 2011 14:57:56I've tried to enhance the old version of Elitist Groups (using the fan update) using the statistics page from the last patch .
Currently I've got it mostly working, with the Troll Dungeons, Heroic Dungeons, and Raids for this tier all up in the experience tab. I've modified the Suggested Dungeons bit as well to accommodate the change in level requirements for this expansion, and tried to modify some spell changes and item attributes (such as removing Armor Penetration).
In some areas I've hit some snags, such as trying to implement Relics as another item piece, as opposed to a unique spell modifier (like in Wrath). As such, there are some areas that items will be listed as "Unknown." If any experienced authors want to take a look at the item_data.lua file and mess around with it be my guest. I've also noticed that items (like those which drop off of Conclave and Al'Akir) are having some issues being identified by the UI, always listing as Unknown due to variable stat change.
In the future, and assuming I become more experienced at this, I'd like to add a tool for checking reforges, but that atm is way out of my league. For now I'll keep it stable and focus on keeping it more and less of the same.
Here's the file, but like the author below me stated, I'm a random guy on the internet. Don't trust me without getting proof I'm legitimate first, and YMMV as always.
https://rapidshare.com/files/459440681/ElitistGroup.rar
- Reply
- #99
magumba Tue, 18 Jan 2011 03:13:13@Emm np! The item level modifiers are actually explained above in the "Item Level" section. It seems it was done a long, long time ago to prevent a weighting of items with the same item level but different qualities. There are still items that are the same ilvl but different qualities, but they should be fairly similar in stats.
Some thought will go into the updates for judging gear when the time comes.
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- #98
Emmaleah Sun, 09 Jan 2011 21:26:46@ sarf2 Thank you so much for the update. I will spread the word that it is here. Ive been checking every so often to see if someone had done it.
@ magumba thanks for the fix. This was a problem in the previous release too, I'm glad to see a fix!. I didn't notice it so often, but every once in a while I remember noticing things that were differant. It had to be pre this release, but it may have been post 4.0, However I dont think so, because as I recall EG didnt work at all post 4.0
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- #97
magumba Thu, 06 Jan 2011 03:00:01Thanks very much for your update sarf! I can confirm that it does indeed function in 4.0.3a.
I had 1 problem though. The itemlevel info was not working properly. There is a function used to calculate an item score based on level and quality. Not really sure if that was the intention, or it it's intent was to do something like a gear score, but I use EG for looking at item level. It's especially useful now with the functionality of the built in "Item level" score, since that is NOT based on what you are currently wearing.
Here is the "fix" I have to get the items to print their REAL item levels.
ElitistGroup.lua - line 323
Change this line from
return itemLevel * (self.Items.qualityModifiers[itemQuality] or 1)
to
return itemLevel
This changes all of the item level printing in both the user frame and summary frames to be the correct item level values and averages. If you prefer how it is and printing the "score", that's fine, but item levels come out as a percentage when they are not epics. (i.e. ilvl 333 = 316 in EG). Maybe it's always been that way, I don't really know.
There are updates needed for the higher gear levels and making them the correct colors. My avg right now is 334 and it show sup as purple, which is not correct. If I come up with something in that area, I will post it, but for now it at least will give real levels with this change.
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- #96
sarf2 Sun, 05 Dec 2010 11:43:18I've made a fan-update to 4.0 for EG. It should work, but as always, YMMV.
Also, since I am a random person on the internet, make sure to check the files you get from me with your favourite anti-virus scanner etc.
ElitistGroup v1.7.7.1 patched for 4.0.3.
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- #95
lockeslylcrit Sat, 20 Nov 2010 09:49:18I miss Elitist Group. :( It was the better alternative to GearScore.
- Reply
- #94
eridius Thu, 21 Oct 2010 06:36:06Really sad to hear this isn't being updated anymore. Is nobody else available to take over the project?