Phanx's Sandbox

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// General Styles
!rounded_corners = true
!gradients = false

// Font Settings
!base_font_size = 16px
!normal_text_color = #000000
!normal_fonts = "PT Sans Caption", "Segoe UI", "Verdana", "Arial", "Helvetica", "sans-serif"

// Backgrounds
!standard_module_background_start_color = #BDBEBF
!standard_module_background_finish_color = #D3D5D6
!main_background_color = #E2E4E6
!body_background_finish_color = #4B545B
!body_background_start_color =#4B545B

// Inputs
!input_background = #fafafa
!input_focus_background = add_luminosity(!input_background, -5%)
!input_border_color = #afafaf

// Link Colors
!link_color = #002873
!visited_link_color = add_luminosity(!link_color, -15%)
!active_link_color = #000000

//stops the top-nav links from being fucked up colored
!override_root_color = true

// Modules
!standard_module_border_size = 0px

// Top Nav
!global_navigation_link_shine_color = !body_background_finish_color

// Tabs
!tab_normal_color = #D3D5D6

// Listing Headers
!listing_selected_th_finish_color = !main_background_color
!listing_selected_th_start_color = !main_background_color

!listing_hover_th_finish_color = !body_background_finish_color
!listing_hover_th_start_color = !body_background_finish_color

!listing_hover_tr_finish_color = !body_background_finish_color
!listing_hover_tr_start_color = !body_background_finish_color
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// Custom CSS
@import url(http://fonts.googleapis.com/css?family=PT+Sans:400,700,400italic,700italic)
@import url(http://fonts.googleapis.com/css?family=PT+Sans+Caption:400,700)
@import url(http://fonts.googleapis.com/css?family=PT+Sans+Narrow:400,700)
@import url(http://fonts.googleapis.com/css?family=PT+Serif:400,700,400italic,700italic)
@import url(http://fonts.googleapis.com/css?family=PT+Serif+Caption:400,400italic)

.site-logo
  :padding-top 4px
  :height 16px
  &, a
    :width 16px
  a
    :background url("/favicon.ico")
    :padding-top 16px

#page
  :width auto 
  :margin-left 50px 
  :margin-right 50px 

.global-search
  :margin-top 12px 

fieldset
  :border none 

.user-actions
  :margin 20px 10px 10px 

legend
  :border-top solid rgb(230, 230, 179) !important
  :border-bottom solid rgb(230, 230, 179) !important
  :border-width 1px 0 !important
  :background= !main_background_color "!important"

.fact-list, .user-list, .user-actions a, .admin-actions, #ft a
  :font-size 14px 

.listing-container, .announcement-mini-list-container
  :border-width 0 
  :background= !main_background_color ""
  h2, h3, h4, h5, h6
    :border none 

h1, h2, h3, h4, h5, h6
  :border none
  :font-family "PT Serif", "Georgia", "Times New Roman", "Times", "serif"
  :font-weight bold
  :padding-bottom 5px
  :margin-bottom 15px

.global-navigation-links
  li.selected
    a, a:visited
      :color #cc0000 

.ticket-small-type 
  :background none 
  :height auto 
  :width auto 
  :vertical-align auto 
  :display inline 
  :overflow auto 
  :padding-top 0 

.category
  :background none !important
  :height auto 
  :width auto !important
  :vertical-align auto 
  :display block 
  :overflow auto 
  :padding-top 0 !important
  :border none 

.listing
  th.selected
    a, a:visited
      :color #cc0000 

.about-box, .games-box
  .bd
    :border-width 1

.tabs
  .li
    .a
      :color #002873

input, textarea
  :font-family "Consolas", monospace !important
  :font-size 110%

// Restrict height of ticket description diffs, scroll if needed
.listing
  .col-description
    .code-wrapper
      :max-height 10em !important
      :overflow-y scroll !important

Facts

Created
30 Jun 2009
Updated
26 Jan 2012

Author

Rhoncus suscipit semper fringilla ridiculus cum nisl, cursus at tincidunt lobortis id, ante eleifend nisi lacinia. Habitant ornare iaculis rhoncus, vehicula suspendisse tellus felis, quis inceptos elit commodo molestie vulputate nostra, cursus interdum nulla hymenaeos. Viverra lacus a maecenas, lacus cursus posuere praesent pede turpis, cubilia quis sagittis tristique phasellus rhoncus inceptos, laoreet vehicula. Vulputate habitasse dictumst erat consequat.

Polls preview

What should be added next?

  •  25.0% - Grow able corps/bushes - 3
  •  8.3% - Death chest with timer - 1
  •  0.0% - Oven for smelting of custom ores - 0
  •  16.7% - Party system with HUD - 2
  •  0.0% - Showcases with item inside - 0
  •  33.3% - NPCs with questing system - 4
  •  16.7% - Leaderboard - 2
  •  0.0% - Language support - 0
  •  0.0% - Custom (comment) - 0

What should be added next?

  1. Choice:

What is your favorite Command?

  •   23.1% - Starve - 3
  •  7.7% - Hurt - 1
  •  7.7% - Ignite - 1
  •  7.7% - Die - 1
  •   15.4% - Painful - 2
  •   46.1% - Blind - 6
  •   30.8% - ill - 4
  •  7.7% - Hungry - 1
  •  7.7% - Poison - 1
  •  7.7% - Fall - 1
  •   38.5% - Explode - 5
  •  7.7% - Slow - 1
  •  0.0% - Creeper - 0
  •  0.0% - Upsidedown - 0
  •   30.8% - Torture - 4

What is your favorite Command?

  1. Choices:

What do you want done first?

  •  3.333 - Customize fire? (What it burns, how fast it burns, how fast it spreads) - 57
  •  4.136 - The Ability to place Signs And Cake anywhere - 59
  •  3.683 - Make the plugin Auto-update when new versions get released - 60
  •  2.184 - Make the front page of the plugin look better - 49

What do you want done first?

  1. Customize fire? (What it burns, how fast it burns, how fast it spreads):

  2. The Ability to place Signs And Cake anywhere:

  3. Make the plugin Auto-update when new versions get released:

  4. Make the front page of the plugin look better:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 12 Feb 2012

Per condimentum malesuada vehicula quis blandit justo, fringilla sapien bibendum ad praesent, condimentum inceptos erat pellentesque vestibulum mus,. Massa primis quis arcu diam pede, nascetur molestie ornare primis leo, nam id habitasse dui sem orci, porttitor hac morbi. Nascetur maecenas dolor commodo ac semper, aliquam tempus.

Nostra platea luctus.

1 12 Feb 2012

Cum commodo justo cubilia maecenas nullam imperdiet urna, velit mattis maecenas vestibulum sapien in quam, urna varius quam a imperdiet. Porttitor convallis feugiat mollis nostra nam, semper posuere lacus accumsan eros, luctus nisi sollicitudin vulputate ridiculus, litora tellus ac neque sem. Platea maecenas rhoncus a habitasse, sollicitudin nisi.

Magnis blandit montes nibh volutpat.

2 12 Feb 2012

Elit dui consequat fringilla consectetuer odio, dis varius tempus nostra praesent, accumsan arcu vitae tellus, vel augue ultricies. Felis convallis fringilla hymenaeos, hendrerit eu dis nulla laoreet luctus parturient, taciti curabitur ridiculus justo rutrum.

Malesuada vehicula.

3 12 Feb 2012

Lacinia neque penatibus ante dictum ad pretium lacinia, luctus imperdiet aptent augue euismod, pede nascetur facilisi adipiscing, ac cras libero auctor. Tortor curae sociis.

Vel parturient at pellentesque vel.

4 12 Feb 2012

Nec sociosqu nisl torquent mi bibendum magna tempor, molestie at inceptos phasellus, pellentesque ipsum class risus, nonummy semper ullamcorper. Purus nibh nullam duis nisi, volutpat dis congue cubilia lobortis.

Convallis sociosqu diam.

5 12 Feb 2012

Curae posuere id nascetur nunc nonummy, fermentum class pede urna faucibus nisl habitant, dui pulvinar dolor nonummy semper turpis nisl, aptent tempor arcu. Taciti malesuada vestibulum felis mus, cursus faucibus habitasse vehicula lorem ultrices, litora molestie fames non ac, congue.

Nulla sagittis tempus sapien.

6 12 Feb 2012

Nisl leo arcu morbi sociis magnis, faucibus senectus pretium nibh orci luctus, in eu aliquam sem gravida leo, magna semper commodo mattis.

Venenatis habitasse conubia.

7 12 Feb 2012

Molestie hendrerit cras et nibh placerat felis, pellentesque class eget egestas, massa venenatis malesuada nibh, fringilla nisi dapibus ac, inceptos eu montes. Inceptos primis eu dignissim aliquet, vehicula porta vivamus est duis, nec hymenaeos sed fames purus, a scelerisque fermentum est, ultricies orci. Vulputate.

Nonummy ac velit.

8 12 Feb 2012

Morbi fusce amet leo torquent elit, litora ultrices platea tellus in platea, libero nullam malesuada etiam scelerisque. Dictumst ut nibh non metus eleifend pulvinar praesent, viverra vehicula justo consectetuer.

Luctus turpis.

9 12 Feb 2012

Fringilla accumsan et faucibus aptent gravida, dolor erat sem venenatis ornare, gravida torquent id viverra ridiculus, curae arcu morbi nec pharetra, a dictum. Non blandit convallis netus accumsan, neque leo facilisi vel dolor fames ligula, pharetra urna sodales. Curae eget.

Duis fringilla porta.

10 12 Feb 2012

Pellentesque gravida convallis aptent conubia, quisque urna vitae lacinia phasellus venenatis, sociis aliquet integer quam eu tempor, nostra venenatis bibendum. Varius vestibulum.

Mollis senectus.

11 12 Feb 2012

Gravida leo nisi donec libero donec platea, ornare sit pellentesque hendrerit conubia, rhoncus erat condimentum habitasse enim adipiscing, amet fusce eros phasellus, nonummy molestie. Netus duis.

Metus pede eleifend.

12 12 Feb 2012

Dis sociis nostra massa tristique in eu, dui odio mollis scelerisque ad justo, habitasse libero enim maecenas conubia, molestie ut primis imperdiet,. Eget facilisi sit massa ac, pretium tellus ante dis.

Dignissim fusce.

13 12 Feb 2012

Viverra fusce vel ultricies montes cras per, aenean porttitor vel a nam non, nullam at pede. Turpis egestas senectus auctor, etiam ornare augue eget metus convallis proin lacinia, habitant nonummy ultrices libero, congue ipsum adipiscing odio. Natoque vehicula malesuada erat.

Feugiat penatibus.

14 12 Feb 2012

Litora habitant vestibulum scelerisque habitant feugiat, praesent feugiat proin felis egestas maecenas, bibendum donec sodales potenti proin neque, pharetra. Curae pretium arcu.

Feugiat integer elementum fusce placerat.

15 12 Feb 2012

Ullamcorper pulvinar posuere imperdiet augue, penatibus praesent vehicula luctus arcu habitasse, nascetur et libero nullam, parturient natoque viverra nunc suscipit, montes. Habitasse sollicitudin mauris semper ac turpis primis, cum vel hendrerit facilisi, ipsum vitae elit conubia turpis, tristique mollis interdum.

Lorem facilisis mus mauris.

16 12 Feb 2012

Purus taciti laoreet tellus cursus sociosqu consectetuer, nisi nascetur lorem metus ultrices auctor rutrum, inceptos adipiscing dolor pretium in. Tortor elementum aptent maecenas phasellus, class sollicitudin.

Dictumst magnis purus metus porttitor.

17 12 Feb 2012

Ultrices luctus mattis nonummy rhoncus feugiat aenean, nec nascetur ullamcorper sociosqu class, condimentum auctor platea congue. Sapien hymenaeos venenatis luctus auctor aptent.

Metus tincidunt.

18 12 Feb 2012

Mi cubilia laoreet facilisis class habitant, sapien lectus nisi molestie semper, nonummy taciti felis feugiat laoreet, nibh condimentum aliquet aliquam nisi, morbi. Viverra velit sem a penatibus dis, eu sociis luctus nonummy luctus nunc parturient.

Risus nostra arcu fusce felis.

19 12 Feb 2012

Elit suspendisse litora sociis dolor tincidunt, porttitor semper fringilla rutrum nonummy vehicula, potenti eros libero tincidunt risus, sodales eleifend risus et per. Placerat a molestie lacus pede sapien, vehicula tortor risus penatibus at ut, morbi non justo facilisi interdum, volutpat morbi. Sit dictum pretium.

Lobortis mattis tortor cum.

Comment preview

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  • 7 comments
  • Avatar of FlyveHest FlyveHest Sun, 12 Feb 2012 09:12:12

    @enilsss: Go

    No, it doesn't, i'll take a look at adding support for that.

  • Avatar of FlyveHest FlyveHest Sun, 12 Feb 2012 09:11:42

    @funkystudios: Go

    I'll take a look at that, but, without actually trying, I see no technical reason for * to not work (but there's probably some things I don't know about the client)

  • Avatar of enilsss enilsss Sun, 12 Feb 2012 01:55:43

    Doesn't seem like this supports colored wools/dyes/different logs. Other than that looking good.

  • Avatar of funkystudios funkystudios Sat, 11 Feb 2012 00:18:14

    Also! Might wanna inform people about the certain characters that you cannot use for the chat prefix... Like asterisks *

    Last edited on 11 Feb 2012 by funkystudios
  • Avatar of funkystudios funkystudios Sat, 11 Feb 2012 00:08:32

    Really cool plugin! Been looking something like this for a while that is quick and simple with a Sell amount modifier.

    It would be really cool an alias for /gbs buy. My users would love /buy stone 1 Something quick and easy to remember.

    EDIT: Never mind!! Figured out the "!stone buy 1"

    Last edited on 11 Feb 2012 by funkystudios
  • Avatar of FlyveHest FlyveHest Thu, 09 Feb 2012 21:56:22

    @InsaneMCS: Go

    File JUST got approved :)

  • Avatar of InsaneMCS InsaneMCS Thu, 09 Feb 2012 21:52:40

    This would be such a great plugin if there was a download link.

    Last edited on 09 Feb 2012 by InsaneMCS
  • 7 comments

Forum thread preview

  • 1 comment
  • on Sun, 12 Feb 2012 08:35:33

    So having a really bizarre error here, I created an actor specifically to play when a unit that gets knocked back lands/takes damage. That is, it is only supposed to work on Effect: Charge Damage. Actor is called Charge (Impact), I emulated prozaic's tutorial on knockbacks setting it up(the actor, i significantly altered the effect portion). This is being fired off of a unit that uses an aura that lasts for 10 seconds, doing a search of .8 radius which in turn fires off all the effects/behaviors/validators/actors (like 12 effects total)

    Created a new Model named Charge (Impact) set Model: BloodImpactSmear.m3

    Created a new Actor named Charge (Impact) with Actor Type: Model and Based On: Model Animation Style One Shot set Model: Charge (Impact) set Host +: Implicit:Implicit:Disabled (Remove Subject) opened Events + and create the following events: Effect - Charge (Damage) - Start At Effect (Term) Create Actor Creation Animation Play (Name: Land; Animation Properties: Death; Time Variant: 0.5; Time Type: Duration) Animation Done Destroy

    Now, this works GREAT when the knockback fires. However, it also seems to work whenever the unit has the aura applied, and takes any kind of ranged damage while the behavior 'Charge Aura' is on, on the unit with the behavior. Now as great as having the unit w/ the charge behavior now squirting blood everywhere every time he takes missile damage is, it isn't intended, and have no idea why on earth it thinks it should be happening at all, let alone how to disable it.

  • 1 comment