CurseForge

1341 - Magic variables in Custom licenses

What is the enhancement in mind?
Allow authors to add magic variables (e.g. @addon-name@, @author-name@, etc.) when creating custom licenses.

FYI: For those reading, custom licenses can be used by one author for all of his addons.

User When Change
Torhal Jul 24, 2013 at 21:40 UTC
Torhal Jun 03, 2011 at 17:02 UTC Changed assigned to from None to prencher
Ackis Feb 01, 2011 at 18:01 UTC Changed assigned to from ckknight to None
ckknight Jun 05, 2009 at 15:20 UTC Changed status from New to Accepted
Ackis Apr 30, 2009 at 01:26 UTC Changed assigned to from Kaelten to ckknight
egingell Apr 23, 2009 at 08:46 UTC Create

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Facts

Last updated
Jul 24, 2013
Reported
Apr 23, 2009
Status
Declined - We decided not to take action on this ticket.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
1

Reported by

Possible assignees