CurseForge

1341 - Magic variables in Custom licenses

What is the enhancement in mind?
Allow authors to add magic variables (e.g. @addon-name@, @author-name@, etc.) when creating custom licenses.

FYI: For those reading, custom licenses can be used by one author for all of his addons.

User When Change
Torhal Fri, 03 Jun 2011 17:02:57 Changed assigned to from None to prencher
Ackis Tue, 01 Feb 2011 18:01:29 Changed assigned to from ckknight to None
ckknight Fri, 05 Jun 2009 15:20:06 Changed status from New to Accepted
Ackis Thu, 30 Apr 2009 01:26:05 Changed assigned to from Kaelten to ckknight
egingell Thu, 23 Apr 2009 08:46:41 Create

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Facts

Last updated on
03 Jun 2011
Reported on
23 Apr 2009
Status
Accepted - Problem reproduced / Need acknowledged.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +3, Average: +3.0)