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10 Jan 2012 |
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saiket |
Release |
| _Corpse tells you the faction, online status, and other information about corpses you see. That is, when you mouse over a corpse (after the player releases spirit), _Corpse automatically queries the server about who owns the body and automatically colors and fills out its tooltip like a regular living unit. How It Works This mod is a spiritual successor to CorpseInfo, however it is significantly faster and less prone to error because it uses the friends list rather than “/who” queries. Not... |
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09 Jan 2012 |
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saiket |
Release |
| GridStatusHealthFade adds a status to the Grid unit frame add-on that changes color based on units' health. (Originally written by North101) The status can be configured with two colors to blend from max health to no health. By default, the color will fade from green at max health to bright red at low health. |
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17 Dec 2011 |
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saiket |
Release |
| _NPCScan tracks seldom-seen rare mobs by proximity alone, making the old “/targetexact …” macros obsolete. It has the same range as those targeting macros, but you won't have to mash any buttons. Just go about your business and let _NPCScan alert you when it finds something. Details The Cache This addon doesn't use nameplates or mouseover units to find rares. Instead, it checks your creature cache for the moment a rare mob is found. There is one catch to this technique however: Once a mob is... |
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30 Nov 2011 |
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saiket |
Release |
| Having a tough time with the Midsummer Fire Festival's [Torch Juggler] achievement? With Juggler, just spin your mousewheel over your character to blot out the sun with your torches! Details Open with “/juggler” or “/juggle”. Shows how many torches you have left in your bags. Shows your progress towards 40 torch tosses in Dalaran. Keeps a timer once the achievement's 15 second counter starts. Once you've opened the Juggler window, your mousewheel will automatically use and target torches as... |
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30 Nov 2011 |
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saiket |
Release |
| _UTF provides a Unicode input dialog, and adds XML entity replacement for macros and the chat edit box. It accepts XML code point entities and HTML 4.0 entity names, and replaces them with the corresponding characters. Details Input Dialog The input dialog box accepts a decimal representation of the desired character's code point. If the code point is valid, its corresponding character will show up magnified in the box above. On the other hand if a character isn't available in the font, a... |
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30 Nov 2011 |
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saiket |
Release |
| Originally developed by Harros GuildBankSearch adds a filter to your guild bank window to easily find things in cluttered tabs. It searches both the items in your bank and the log text quickly and intuitively. Details Filter Window The “Filter” button at the top right of the guild bank window opens GuildBankSearch's filter pullout. The pullout allows you to sort by many item properties, similar to the auction house: Item name, either partial or full. Tooltip text below the item's name,... |
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30 Nov 2011 |
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saiket |
Release |
| _Dev combines many small addon development tools into one addon, similar to Iriel's DevTools addon. It includes a text-based stats display for framerate, memory, and latency; allows frames to be highlighted and tracked even when hidden or off-screen; can print data structures neatly to chat frames; includes a mouse-over frame identifier that can also outline and print details for found frames; and features a few other useful tools. Details Adds the slash command “/togglemod <Name>” to toggle... |
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30 Nov 2011 |
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saiket |
Release |
| oUF SpellRange is an element plug-in for Haste's oUF unit frame framework that fades unit frames when out of casting range. Unlike the default oUF range fading, SpellRange works for any hostile or friendly targets, rather than group members only. You must have oUF and a compatible layout for oUF SpellRange to do anything. Usage The settings for implementing SpellRange are intentionally the same as the default Range element, because the two elements cannot work together. SpellRange will... |
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30 Nov 2011 |
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saiket |
Release |
| _Cursor adds detailed, customizable cursor trails to your UI. If you've ever lost track of your mouse in a hectic battle, or if you're looking to put the finishing touches on your stylized UI, look no further. _Cursor uses World of Warcraft's built-in spell effects to offer a variety of preset cursor looks while leaving your system's resources free for more important things. Details The Cursor Each character's cursor can be customized to match that character's style. They can have multiple... |
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30 Nov 2011 |
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saiket |
Release |
| _NPCScan.Overlay is an addition to _NPCScan that adds map overlays for rare mob patrols. When you search for a rare in _NPCScan, _NPCScan.Overlay will show where it patrols until you find it. It works similarly to keithgabryelski's Rare Spawn Overlay, but supports the minimap and has a much smaller download size, along with a few new features. Special thanks to Rare Spawn Overlay's patrol paths and Routes' minimap drawing code for inspiration! Note: _NPCScan.Overlay can integrate with... |
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30 Nov 2011 |
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saiket |
Release |
| _DevPad is an in-game text editor and addon authoring tool, inspired by Mud's Hack. Keep notes with it, write Lua scripts, or prototype addon concepts in its trimmed down development environment. Organize your scripts into folders and share them with other _DevPad users. Scripts can run automatically on login like mini addons, and can call each other like libraries or dependencies. Details When you first install _DevPad, it includes an “Instruction Manual” script with a quick reference to... |