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01 Dec 2011 |
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durcyn |
Release |
| Heatsink displays cooldowns using LibCandyBar. The following cooldowns are tracked: - Spells - Spell school groupings - Pet spells - Equipped item - Inventory item - Item proc internal cooldowns |
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29 Nov 2011 |
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vputz |
Release |
| This mod doesn't really do anything directly useful; it was just an itch I wanted scratched. A few gamers may remember Bungie's amazing "Myth: The Fallen Lords" back in the mid-90s, which set the bar for small unit fantasy tactical combat (and a wonderful backstory/voiceover "feel" which imho has yet to be matched in any game since). Anyway, one of its well-done (albeit depressing) features was that whenever one of your units died, rather than either glossing over it or dwelling on it, a... |
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01 Jul 2011 |
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durcyn |
Release |
| Crybaby warns when crowd control effects are broken, as well as when Misdirection and Tricks of the Trade are used, with names, hostility coloring, and raid icons. There is a known Blizzard bug which causes certain breaks to not be reported. This bug affects all addons which track such things, not just Crybaby. There is no known workaround, as the combat log events are simply not being generated at all. |
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28 Apr 2011 |
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durcyn |
Release |
| Profession launcher objects for any Broker display |
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27 Apr 2011 |
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durcyn |
Release |
| CoolAid displays timers for self, party, and raid interrupt cooldowns, allowing rotations without unnecessary communication. |
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04 Mar 2011 |
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durcyn |
Release |
| LDB port of Mecdemort's TimeToDie, with all the cruft removed. |
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14 Oct 2010 |
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durcyn |
Release |
| Broker_PVPTimer quite simply displays the time remaining on PVP (including FFA) timers in a LibDataBroker-1.1 feed. |
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19 Mar 2009 |
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Phanx |
Release |
| LibStub version of TagCompiler-1.0, used in Assessment and Aloft. TagCompiler allows configuration via tags, specifically useful for display components, allowing easy arrangement and modification of said display. Here's the inline documentation, for reference: TextTag:= { Statement } @ RawTag:= RValue @ NumberTag:= RValue @ Statement:= literal | "[" RValue "]" RValue:= Logical Logical:= Relation { "&" | "|" } Relation Relation:= Concat [ ("==" | "=" | ">" | "<" | "<=" | ">=") Concat ]... |