Farmbuyer

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
"snarky names" option

Ouro Loot

01 Feb 2012 Farmbuyer Release
Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In fact, it...

Ouro Loot CSV

01 Feb 2012 Farmbuyer Beta
This is a CSV (comma-separated values) plugin for Ouro Loot. Installing it will add a CSV output tab and corresponding control panel. Controls allow the player to choose which fields should be output. This also serves as an example for simple plugin formats, with arbitrarily complicated configuration. It may expand to add a generic XML output tab as well. More stuff here once code is checked in and we have some example screenshots. The plugin itself is load-on-demand, so if we do anything...
Best example

Which Rank Does What

29 Jan 2012 Farmbuyer Release
Displays a grid of guild ranks versus guild permissions, including permissions for each tab in the guild vault. This information is primarily displayed by Blizzard's builtin Guild Control button on the guild window's Info tab, but that button is only clickable if you are the guildmaster. D'oh! This addon is intended for the rest of us. Use /wrdw to toggle the window on/off. There are some very minimal options available through the usual Interface menu, one of which makes the Guild Control...

Sick Of Clicking Dailies

26 Dec 2011 OrionShock Release
Sick of Clicking Dailies is an addon designed to make picking up daily quests and turning them in easier and more streamlined when you quest in bulk. This addon simply skips though all the gossip text when interacting wtih the NPC giving the quest. It also can automatically select a quest reward for the ones that have them, you can always leave it on none and the dialogue will stop there. This addon now automatically detects Daily Quests, however it's not perfect and may not work initially on...
simple settings example

Rundown IV

18 Dec 2011 Farmbuyer Release
This is a from-scratch version of Kaelten's old KC_Rundown/KC_Items addon from 2005, which has long since died. It was sorely missed in my household, and there were no replacements that fit my needs exactly. Necessity being the mother of invention, this addon was born. Rundown does substring searching of your bank and bag contents. It works cross-character and cross-realm, so you can track down where you left that stack of crafting materials. It can search guild vaults. It uses as little...

NoEscape

30 Nov 2011 Farmbuyer Release
Changes several of the popup dialogs to not close when hitting the Escape key. Idea and initial implementation unashamedly stolen from Dridzt's posting here: http://forums.wowace.com/showpost.php?p=311863&postcount=2 There is no configuration as yet.

What Just Procced

30 Nov 2011 Farmbuyer Release
This addon feeds off the new "Spell Alerts" that Blizzard added to the game in patch 4.0, incorporating many of the various HUD-type spell/proc alerting mods out there. The downside of the builtin Spell Alerts is that for new players, there's no easy way to tell which flashy thing in the middle of the screen corresponds to which flashy button on their action bars, especially when their talents are proccing often in a short period. What Just Procced is a training helper for the builtin alerts....

Snoop

30 Nov 2011 Farmbuyer Release
Several patches ago, a new hidden chat channel was introduced, for the purposes of communication between players running the same addon. Deadly Boss Mods and Omen are two popular examples of addons which use this channel. Snoop prints out all the messages sent over the hidden addons channel. It is intended to help addon authors debug their communication; it's also useful if you suspect that an addon is flooding you with traffic but don't know which addon it might be (this should be less of an...
small, simple changes

Slightly Smarter TradeSkill

30 Nov 2011 Farmbuyer Release
This addon makes two small changes to the default tradeskill window system: The "Have Materials" and "Has Skill Up" checkboxes are awesome, but I'm tired of constantly clicking the filter button over and over and over. CHANGE: The "Filter" menu is always shown, all the time. Ever have a crafting window open while at the bank, and shift-click to try to split a stack of materials? NOOOOOO, you don't get to split the stack, instead it pastes the item you clicked into the crafting window "Search"...
Details of main toon includes names of alts

Ouro Guild Alts

30 Nov 2011 Farmbuyer Release
This replaces the bracketed names in non-numbered channels and some status messages, based on player/officer notes. If guildmate "Mainname" has an alt called "Altname", then instead of [Altname] has come online. [Guild] [Altname]: Anybody for a random? [Guild] [Altname]: Nobody? Screw you guys! Altname has left the guild. you will see instead [Altname (Mainname)] has come online. [Guild] [Altname (Mainname)]: Anybody for a random? [Guild] [Altname (Mainname)]: Nobody? Screw you guys! Altname...

GuildRosterSelectedFix

30 Nov 2011 Farmbuyer Release
This addon tries to work around the Blizzard UI bug which results in the error message seen on forums regularly: Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: bad argument #3 to 'SetFormattedText' (string expected, got nil) Blizzard_GuildUI\Blizzard_GuildRoster.lua:147: in function <...ace\AddOns\Blizzard_GuildUI\Blizzard_GuildRoster.lua:120> <in C code>: in function `GuildRoster_Update' Blizzard_GuildUI\Blizzard_GuildRoster.lua:70: in function...

Bartender4-ThereIsNoCost

30 Nov 2011 Farmbuyer Release
This is an adaptation of ThereIsNoCost (TINC) to work with Bartender4. TINC hides the reagent/count number on action buttons if you are using a glyph that removes the need for a reagent; however, TINC does not work with the Cataclysm implementation of Bartender4. This addon is meant as a replacement. This addon has no configuration. It will actually work with any client code using LibActionButtons, of which Bartender4 is the {only, most popular} one at the time of this writing. You do not...
random example

Arbitrary Commands

30 Nov 2011 Farmbuyer Beta
Arbitrary Commands provides a popup menu containing player-programmable scripts or slash commands. The menu can be shown by any LDB launcher; by default a minimap-pimple icon is used. The scripts are gathered in nested menus, arranged by the player. The scripts can be either slash commands or snippets of Lua code, just like a long '/script'. I kept finding myself wanting to run the same bits of /script over and over, but didn't want to use up a macro slot OR find a place to store the macro...

AceGUI-3.0-FrameWithInput

30 Nov 2011 Farmbuyer Release
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...

AceGUI-3.0-Completing-EditBox

30 Nov 2011 Farmbuyer Release
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...

Guild Delta

30 Nov 2011 Farmbuyer Release
When you login, Guild Delta displays changes ("deltas", in math terms) to the guild roster since the last time you logged in. Specifically, names of players who have joined the guild or are no longer in the guild. See below for tracking other kinds of changes. I didn't like being unaware that people had left my (large) guild merely because I happened to not be online at the time they left. And I kept being surprised to find that people I knew had joined the guild when I was offline. So I...

Crybaby

01 Jul 2011 durcyn Release
Crybaby warns when crowd control effects are broken, as well as when Misdirection and Tricks of the Trade are used, with names, hostility coloring, and raid icons. There is a known Blizzard bug which causes certain breaks to not be reported. This bug affects all addons which track such things, not just Crybaby. There is no known workaround, as the combat log events are simply not being generated at all.

Questlog Level Patch

28 Jun 2011 Farmbuyer Release
Adds quest levels to the titles in the quest log. For example, "Whatever" is changed to "[12] Whatever". The first version of this addon was written by sarf, as part of the Cosmos/Khaos addon family. With the release of WotLK, Khaos was closed down, this addon was no longer updated, and I have not been able to contact sarf to learn his plans. I have done some minimal changes (see the enclosed .txt file for details) and brought the TOC up to date. The addon continues to work for WotLK and Cata.

QuestLog Collapse

28 Jun 2011 Farmbuyer Release
By default, the quest log does not preserve the "collapsed" state of quest categories. That is, when you click the "-" on a category header to get them out of the way, they are all shown again the next time you log in. Continuing my tradition of making changes so trivial that nobody else would think to code them, this addon stores those settings across game sessions. That's all. Nothing fancy. Only the base API functions are used, so other quest log addons which also use the base API should...

Persistence of Chattiness

28 Jun 2011 Farmbuyer Release
Normally pressing Enter brings back the last non-numbered chat type, like /g or /s. This addon makes the chat system remember the numbered channels as well, so that once you start talking on (say) channel /7, pressing Enter will default to /7. This is called making those channels sticky. It's a truly trivial addon, but I wanted it to happen automatically instead of running a /script macro every time I logged in. Claiming credit for this would just be embarassing. :-) Starting in WoW 3.3.5,...