Posted by ahamling27 Mar 12, 2014 at 13:48 UTC
If you are in the beta, you can start uploading your addons now and players can start downloading them from Curse.com as well as through the client.
Hosting your addon has never been easier on the new CurseForge platform. We have streamlined the tools and really strived to create a better platform specific to your needs. The original CurseForge was created by addon authors, for addon authors, and we’re happy to say that it hasn’t changed.
As many of you know, not only do your addons show up on Curse.com, you can also manage all your addons through the Curse Client. We’ll keep your addons up-to-date, and we’ll even backup your addon settings to the cloud.
We hope you enjoy the new look of CurseForge. We’ll be migrating our older CurseForge sites over to the new platform as time goes on and we are happy to take your feedback on what we can do to make this platform even better going forward.
Also, don’t forget to sign up for our Author Rewards Platform if you plan on hosting a WildStar addon. As people download your addon, you will build up points and you can then turn those points into Amazon gift cards or even direct PayPal deposits.
To learn more about WildStar including newly released info like the release date, Warplots, pre-order, and more, head on over to WildStarForums.com where you can sign-in with your Curse account and participate in the beta discussion that is about to unfold.
And it wouldn’t be right if we didn’t thank the developers who brought us this game we all find so fascinating, so a big thank you to Carbine! Again, if you have any questions concerning the site or have any feedback, use the comment section below and we’ll be quick to answer them. Thanks!
Posted by prencher Mar 11, 2014 at 03:05 UTC
As of today, we've wound down the Minecraft CurseForge beta. Thanks to everyone who looked around, reported bugs and provided feedback, it has helped us a ton to prepare for the real thing.
Speaking of that, stay tuned. We'll be back real soon.
Posted by Torhal Jan 22, 2014 at 00:18 UTC
Since our initial Beta unveiling in mid-December, we've looked at your feedback as well as our own observations and put in a great deal of effort toward further refinements. While we didn't get to everything that was suggested or that should be in the final version, we've made quite a few changes and improvements which we hope will spark even more feedback.
As with our previous Beta, please keep in mind that several core functionalities are not yet implemented. In addition, Projects created on the Beta site will not synchronize to either Curse.com or to the Curse Client; at the end of the beta run all projects will be deleted - this is strictly for testing and feedback purposes.
We encourage you to try breaking things on the site, and give feedback on what you like and dislike so we have data to work with during our continued development.
If you have not yet seen the Beta site, or need a refresher on where to find it, the URL is http://minecraft-beta.curseforge.com.
Posted by Torhal Jan 21, 2014 at 19:59 UTC
On January 22nd, at 10pm CST, we will be performing scheduled maintenance on the site an estimated downtime of no longer than an hour.
Posted by Torhal Dec 18, 2013 at 23:11 UTC
We have been working for a long time to create an improved experience for CurseForge, and the time has come to showcase the fruition of our labor in the form of a beta version of our Minecraft site: http://minecraft-beta.curseforge.com.
Please, try to break as much as you can and give feedback on what you like and dislike so we have data to work with during our continued development. Keep in mind that several core functionalities are not yet implemented such as the issue tracker and repository support.
Projects created on the beta site will not synchronize to either Curse.com or to the Curse Client, and at the end of the beta run all projects will be deleted - this is strictly for testing and feedback purposes.
We hope you enjoy the new look and feel, and we're looking forward to your feedback!